AI Insights · Timothy · July 2021
Top 5 Soccer Games in New Zealand Q2 2021
In Q2 2021, the top 5 soccer games in New Zealand showcased varying trends in downloads, revenue, and active users, with some apps experiencing notable growth.
In Q2 2021, the top 5 soccer games in New Zealand demonstrated diverse performance metrics. The data provided by Sensor Tower reveals interesting trends in weekly downloads, revenue, and active users for these popular soccer games. Here’s a closer look at how each app fared during the quarter.
Soccer Superstar from Real Free Soccer saw fluctuating weekly downloads, peaking at around 4.4K in late March but declining to 1.4K by the end of June. Weekly revenue varied significantly, reaching approximately $91 in mid-June. Active users also experienced a slight decline from 6.3K at the start of the quarter to about 6.9K by the end.
Score! Hero 2023 by First Touch Games Ltd. recorded a steady increase in weekly revenue, with a notable peak of around $549 in late May. Downloads peaked at 1.6K in late April but gradually declined to 776 by the end of June. Active users saw growth, reaching a high of 4.7K in late May before slightly declining to 3.9K by the end of the quarter.
EA SPORTS FC™ Mobile Soccer from Electronic Arts experienced a significant increase in weekly revenue, peaking at approximately $3.2K in early June. Weekly downloads showed a steady rise, reaching around 750 by mid-June. Active users remained relatively stable, averaging around 11.5K throughout the quarter.
Head Ball 2 - Soccer Game from MASOMO LIMITED showed consistent weekly revenue, with a peak of around $328 in late May. Downloads varied, reaching a high of 893 in early June. Active users saw a notable increase, peaking at approximately 3.6K in mid-June before slightly declining to around 3K by the end of the quarter.
Football Strike by Miniclip.com had a steady weekly revenue, peaking at around $190 in late April. Downloads exhibited growth, reaching a high of 732 by the end of June. Active users remained stable, averaging around 7.5K throughout the quarter, with a slight increase to 7.8K by the end of June.
These insights highlight the dynamic nature of the mobile gaming market in New Zealand. For more detailed analytics and trends, visit Sensor Tower.